Topic brief

6 timestamped hits 1 source reading 3 extracted notes Aliases: game, games, multiple-game

A Jiang Lens evidence brief for this topic, built from source tags, transcript matches, and linked source refs.

multiple games

The idea that each person acts through several identities and therefore several overlapping incentive systems at once.

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Key Notes

Question-answer model on 2026-01-08.

model

Jiang says player interests come from the superstructure of society and culture, but game theory also has to see that each player is simultaneously playing several other games through several identities.

Student-game model on 2026-01-08.

model

He says students also play multiple games: doing well in school, friendship/popularity, and pleasing parents; in his ranking, pleasing parents comes first, friendship second, and actual learning last.

Timestamped Evidence

The Nearest War Wins

2026-03-19, day precision · Game Theory #14: The Law of Proximity

Transcript

"...law of proximity, the idea is this. Whenever you play a game, you're not just playing one game. You're playing many, many different games,..."

The Nearest War Wins

2026-03-19, day precision · Game Theory #14: The Law of Proximity

Transcript

"...to be popular among your colleagues. Then you play a city game where you live in Beijing and you want Beijing to be better..."

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